The Rocket League Blueprints have been detailed by Psyonix

Rocket League will change how upgrades and rewards work next month when Crates are replaced by Blueprints. Paid Crates are on their way out, and Blueprints will use a new premium currency, Credits (which are replacing Keys). Blueprints will let you see exactly what they’re going to build, so it’s always clear what you’re getting for your money. This will take some of the randomness out of the loot game in Rocket League.

At some point in December, Rocket League will receive an update that replaces randomized loot crates with Blueprints. After each online game, you’ll be given the chance to grab a blueprint for a specific item, which you can create immediately using credits, trade with a friend, or save for later. Credits are Rocket League’s new premium currency, which means they can be bought using real-world money. To be clear, the item the blueprint creates will be clearly listed before you choose to obtain it, so there’s a little more transparency with this new system. Furthermore,You can buy Cheap Rocket League Items at 5mmo.com by using the code “5MMO” for a 3% discount.

Psyonix also revealed that you’ll be able to trade credits, the new premium currency you need to unlock blueprints, in certain circumstances. The main takeaway here is that you’ll be swap credits as long as only one player is offering the currency in a trade. Another important restriction is that you can’t offer credits to another player for free — you have to receive something as part of the transaction.

Once the new Blueprint system does go live, your Keys will automatically be converted into Credits the first time you log into Rocket League. Each remaining Crate you have will be converted into a Blueprint of the same series. But before Blueprints go live later this year, the Vindicator Crate will come to Rocket League this Thursday, October 3. This is the final Crate and it will feature the new Sentinel Battle-Car and Neuro-Agitator Goal Explosion.